![]() ![]() However, in crowded situations, one villager can push another off a cliff or into harm's way. Villagers, like other mobs, can find paths around obstructions, avoid walking off cliffs of heights greater than 3 blocks, and avoid some blocks that cause harm. Villagers tend to not travel far from their beds in a large village unless the job site or the nearest gossip site ( bell) is far from their beds. In Bedrock Edition, baby villagers do not stop continuously in front of players, though they still do stare as they move. Baby villagers may jump on beds and play tag with each other, similarly to how baby piglins and baby hoglins play tag. They continuously stare at a nearby player unless the villager is trying to get into a house at night, farm food, work, or flee from a zombie or illager. ![]() Occasionally, two villagers may stop and turn to look at each other, in a behavior called socializing, during which they stare at another villager for 4–5 seconds at a time. They may go indoors or outdoors, periodically making mumbling sounds. Generally, they wander inside the village during the day. ![]() Nitwit and unemployed villagers leave their homes at day and begin to explore the village. Upon successful trading, while willing to breed, 8–11 is dropped. Upon successful trading, a villager drops 3–6. However, when a player holds an emerald or other item a villager is willing to trade for, the item it offers in trade appears in its hands, alternating between items if there are multiple items the villager wants to trade. If employed, the cured villager offers discounts on most of its trades.Ī villager, either adult or baby, does not ordinarily drop any items or experience when killed. The villager can also be a nitwit, as the game counts it as a "profession" but the nitwit villager still can't work. In Bedrock Edition, if the zombie villager is player spawned, it adopts a randomly chosen profession. The villager retains the profession it had as a zombie, if it had one before turning into a zombie villager. After five minutes, it transforms into a villager, displaying purple Nausea status effect particles for 10 seconds after being cured. Giving a zombified villager the Weakness effect and then feeding it a golden apple starts the curing process. The cleric villager can also turn into a leatherworker villager since the cauldron in the basement is closer to the villager. In Bedrock Edition, the villager and zombie villager inside igloo basements have random professions instead of always being clerics. When the village is generated, unemployed villagers spawn in them, the number of which depends on the buildings in that village, as some buildings generate villagers inside and some do not.Ī cleric villager and cleric zombie villager spawn locked up in the basements of igloos (if the basement generates) under the carpet of the floor. Villagers can be found in villages, which spawn in several biomes such as plains, snowy plains, savannas, deserts, taigas, and snowy taigas and can cut into other biomes such as swamps and jungles. ![]()
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